Since you said you had the same problems in the plain 2D version too, I have no quick answer.
It surely has nothing to do with the 3D hardware.
Are you writing to imagebuffers, using writepixelfast?
It may have something to do with the processor cache.
Probably you should try to isolate the problem to a very small program. Of course, I know, this is almost impossible when it works ok on your machine.
It surely has nothing to do with the 3D hardware.
Are you writing to imagebuffers, using writepixelfast?
It may have something to do with the processor cache.
Probably you should try to isolate the problem to a very small program. Of course, I know, this is almost impossible when it works ok on your machine.