ClearWorld and Images

Blitz3D Forums/Blitz3D Programming/ClearWorld and Images

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Someone told me long time ago that Graphics3D frees the memory too... at least the texture memory.

Of course i don't want to use graphics3d again and again to free the images.

It is only that think of this code:

im1 = loadimage("mydog.bmp")
im1 = loadimage("mycat.jpg")

In this case, how can i free the first image memory?. Perhaps ClearWorld should have an option to delete the images, sounds, etc... it would be awesome!