accesing and changing type members

BlitzMax Forums/BlitzMax Beginners Area/accesing and changing type members

hi,

i have previoulsy programmed in blitz basic 3D but i have a question about accesing and editing type members(fields)

How do i do this in blitzMAX?

when i do:

pl.x = pl.x + 1

nothing happens... so is there a mysterious way that i ain't seeing here?


Thanks in advance!

Zep