I find if I move my object very slowly, say 0.02 units at a time, that when collisions are on, the object gets stuck, and won't move after while.
Any idea of why a sphere won't be able to move over a bunch of cubes when it's moving fairly slowly?
Can anyone point me to any good tutorial's or even sources on using blitz3d collisions correctly? Because it's hard trying to figure out how to use them blindly.
Any idea of why a sphere won't be able to move over a bunch of cubes when it's moving fairly slowly?
Can anyone point me to any good tutorial's or even sources on using blitz3d collisions correctly? Because it's hard trying to figure out how to use them blindly.