ImageBuffer

BlitzMax Forums/BlitzMax Programming/ImageBuffer

That would be impossible whit the current BlitzMax featureset. The only way you could produce this effect is drawing the image to the backbuffer then drawing the rectangle on top of it and then grabing it again without actually flipping the backbuffer. Or you could use direct OpenGL. Don't ask me for an example, I can't do it. Don't get me wrong, I fully agree whit you.


Nicolas.