rpg world

Blitz3D Forums/Blitz3D Beginners Area/rpg world

Graphics3D 800,600,32,2
SetBuffer BackBuffer()

camera=CreateCamera()
PositionEntity camera,2,1,0 


cube = createcube();You could use this for a plane by ;scaling it like scaleentity cube,100,1,100
entitycolor cube,255,0,0
positionentity cube,0,2,10

pointentity camera,cube

while not keyhit(1)
;game updates
;try rotating the cube or something 



updateworld
renderworld
;2d stuff text ect...
Text 10,10,"hello you little devil"
flip

wend
end