Any adventure game tips???

Blitz3D Forums/Blitz3D Beginners Area/Any adventure game tips???

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Sledges suggestion works for 3D games.

I assume you are referring to a 2D game. In order to make the sprite react to different surfaces, you just have to code your game to (typically) perform something like a ImagesCollide between the player sprite and the background environment.

This is often achieved easier, if you have a 2D map editor to create the game in. One such good one is Universal Map Editor.