?how to SaveB3D Lightmapping Data

Blitz3D Forums/Blitz3D Programming/?how to SaveB3D Lightmapping Data

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Ive Been making my own meshes for a tileset engine and want the ability to Export and lightmap if the user wishes

So I use Jfk's SaveB3d Function To Export a multi surface Mesh

Then LightMap This in SlimShady

But I cant configure SaveB3d Function to Load in the Lightmap data

For a Combined mesh Export

Anybody got some code snippets showing multitex SaveB3d

any Help welcome Thanks

btw jfk cool tools :)