hovering a ship

Blitz3D Forums/Blitz3D Beginners Area/hovering a ship

You are looking at the wrong variable change "sy" to PickedY() like this:

If PickedEntity()<>0
	If PickedY() < = dist_above_ground Then
		PositionEntity ship,sx,PickedY()+dist_above_track,sz
		AlignToVector ship,PickedNX(),PickedNY(),PickedNZ(),2,0.5
	EndIf
EndIf

I think... should work... anyone else care to pundit?