Even on my own computer, there is a *huge* difference between full screen and windowed color intensities...
I know I can manually adjust the gamma in the extended properties of my display drivers and tackle this issue on my own computer, but I know that this will be a common occurance on many other computers as well. And a lot of people won't have a clue how to do this, and instructions are hard to give since it is all videocard & driver dependend...
A way of programatically giving people some control from within the app would address that issue, although unfortunately it's way over my head, with 0 openGL knowledge...
I know I can manually adjust the gamma in the extended properties of my display drivers and tackle this issue on my own computer, but I know that this will be a common occurance on many other computers as well. And a lot of people won't have a clue how to do this, and instructions are hard to give since it is all videocard & driver dependend...
A way of programatically giving people some control from within the app would address that issue, although unfortunately it's way over my head, with 0 openGL knowledge...