Blitz Media Packer Folder Problem

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I did that in my original program... nope. I instead changed ALL the files to what machine they belonged. "texas\arm.b3d" became ""+directory$+"arm.b3d" (or something similar...) It now works and the increase in packed EXE is only about 1270k thereabouts... No biggie.

The thing is PATH didn't work. It always rendered the LAST machine in the path (Fruity PubSlots) and never allowed a change to any of the others...

RZ