Fast 2D Blobby Objects/Metaballs with Max2D

BlitzMax Forums/BlitzMax Tutorials/Fast 2D Blobby Objects/Metaballs with Max2D

Oh. That's interesting, especially since glColor4b is right there already setting the color to white. I wonder why the difference? Some problem with the alpha value? Well, glad you at least got it to work for you. :-)