Hello
I was going through the "3d tools overview " thread.
Very interesting , but , in my opinion ,the discussion was more in general terms rather than being focused on game \low polys applications .
Max ,Maya,XSI ecc were originaly created for movies \ high polys applications.
First of all , I am interested in animation only.
I am using CharacterFX and I am willing to invest some money for a more advanced software.
What additional features are of real interest for game
developers ( not available in CharacterFX, I mean)
Thanks
I was going through the "3d tools overview " thread.
Very interesting , but , in my opinion ,the discussion was more in general terms rather than being focused on game \low polys applications .
Max ,Maya,XSI ecc were originaly created for movies \ high polys applications.
First of all , I am interested in animation only.
I am using CharacterFX and I am willing to invest some money for a more advanced software.
What additional features are of real interest for game
developers ( not available in CharacterFX, I mean)
Thanks