If I make a type and one of the fields is a pointer to an image that I load in or create, when I call Delete TheType, does Blitz automatically free the image as well or should I make a destructor?
Also if I need a destructor so that I can create and free TheType multiple times in my game, would I need a destructor if TheType is only declared once as I know that blitz attempts some kind of cleanup on exit? In fact does Blitz free up types on exit if you don't!?
Cheerz
Also if I need a destructor so that I can create and free TheType multiple times in my game, would I need a destructor if TheType is only declared once as I know that blitz attempts some kind of cleanup on exit? In fact does Blitz free up types on exit if you don't!?
Cheerz