;PRESS SPACE TO SEE CAMERA TRACK MOVING TARGET Graphics3D 640,480,0,2 SetBuffer BackBuffer() cam=CreateCamera() PositionEntity cam,10,2,3 target=CreatePivot() PositionEntity target,20,3,20 model=CreateCube(target) EntityFX model,1 reference=CreateCube() ScaleEntity reference,5,.1,5 PositionEntity reference,20,1,20 base=90 While Not KeyDown(1) If KeyDown(57) base=base+1 : If base>360 Then base=base-360 PositionEntity target,20+(Cos(base)*1.5),3,20 EndIf PointEntity cam,target UpdateWorld RenderWorld Flip Wend
How to control the camera?
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