DirectX Support

BlitzMax Forums/BlitzMax Programming/DirectX Support

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

I recon less than 5% of people make money selling Blitz3D games. And the majority of people just do stuff for fun and hope they may get somewhere. So for the majority of people, whether sucha nd such a person has 3D or not might not be a big deal.

I know that I'd much rather have DX9 than GL, but I also want to have cross platform, so I'm willing to give GL a shot.

Only problem is there are no artists tools that make full use of GL as DX9. So if anything comes along with DX9 and .FX or .HLSL that allows most of the flexiblity of blitz3D for content creation, thats where I'll probably go.

At the moment Gamebench looks interesting, but I can't see it being a contender for several months yet (assuming it works out).

At the moment I'm sticking to blitz3D and hope Bmax 3D module is good. Currently old BlitzDX7 is still the best thing out there for an indie to use (in my opinion ;)