Strange "Linepick" situation

Blitz3D Forums/Blitz3D Programming/Strange "Linepick" situation

If it's any help, my linepick from the sky to the ground messed up until I realised that I had to use EntityPickMode on the ground. (Doh!)
EntityType Ground\hent,TYPE_TERRAIN
EntityPickMode Ground\hent,2
- or whatever.