Any ideas?

Blitz3D Forums/Blitz3D Programming/Any ideas?

Graphics3D 1024,768,32,2

cam=CreateCamera()
light=CreateLight()

PositionEntity cam,0,5,0
RotateEntity cam,90,0,0

mesh=CreateCube()
EntityFX mesh,1



angle#=0.0

While Not KeyDown(1)

	If KeyDown(205)
		angle=angle-.05
		If angle<-2 angle=-2
	End If
	
	If KeyDown(203)
		angle=angle+.05
		If angle>2 angle=2
	End If
	

	If angle<>0	TurnEntity mesh,0,angle,0

	;Damp angle
	If angle>0
		angle=angle-.005
		If angle<0 angle=0
	Else If angle<0
		angle=angle+.005
		If angle>0 angle=0
	End If
	
	UpdateWorld
	RenderWorld
	Flip
Wend
End


Any good?