True, tweening is excelent for that. My main use was always that i need it to run on low spec machines, With tweening i can update things every say, 100ms, (10fps?) and use tweening to get an actual framerate of whatever my card can handle... I do this with physics to get an impressive framerate.
If positionentity was always forced, twening wouldnt work with most physics engines out at the moment.
We should make a feature request, as this one *might* be simple, and opens up quite a few possibilities.....
If positionentity was always forced, twening wouldnt work with most physics engines out at the moment.
We should make a feature request, as this one *might* be simple, and opens up quite a few possibilities.....