Multi Texturing & lighting...

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Ok, I just tried to enable/disable HWMultiTex and no differences, I tried with some other Flag/blend texture and still nothing.

I tried to inverse the texture applying order as well and still nothing....

The thing is, it seem that I have 2 chooses:
1- use only 1 texture on my terrain and being able to use the 'TerrainShading'
2- use 2 or more textures and having a fullbright terrain...

I start to really believe it's coming from the laptop.
I should test this on a 'mesh' terrain when I have a chance.

anyways, Thx for the help !