Creating a realistic, pitch shifting engine noise

Blitz3D Forums/Blitz3D Beginners Area/Creating a realistic, pitch shifting engine noise

There's always the SoundPitch and ChannelPitch commands for this type of thing, I guess.

P.S. I would pay good money to punch that guy in your sig, squarely in the face. I'm starting to actually hear that fricking cowbell, now. It's the gif equivalent of "I know a song that'll get on your nerves...". Please make it stop! :P