HideEntity with Animations is SLOW. Another way???

Blitz3D Forums/Blitz3D Programming/HideEntity with Animations is SLOW. Another way???

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Yeah, Cygnus has hit it on the head.

We need "Realtime position, tweening disabled for this movement".
Or alternately a PositionEntity command that executes exactly as described, and not the 'sorry, I'm tweening at the moment, I'll do it bit by bit' effect.

Judging by the other comments above, I guess that anyone who doesn't use tweening has not noticed this effect, and is baffled by the thread.