Hi is there a tutorial anywhere for the general theory of writing an online 3D blitz game?
I had a look at the startnetgame command in the manual but there is much more to the subject, I also looked at FPSNET which is great like the castle demo,
but like the castle demo it just gives you source code which I cant understand unless I get to know it a bit at a time from other examples.
I mainly used the castle demo to see how things should be done, instead of actually learning how to build a similar program for myself.
GNET confuses me also,
In the code archives are mainly non-game posts or advanced stuff
I had a look at the startnetgame command in the manual but there is much more to the subject, I also looked at FPSNET which is great like the castle demo,
but like the castle demo it just gives you source code which I cant understand unless I get to know it a bit at a time from other examples.
I mainly used the castle demo to see how things should be done, instead of actually learning how to build a similar program for myself.
GNET confuses me also,
In the code archives are mainly non-game posts or advanced stuff