(is that a dumb question?)
... ;)
fully animated, but we have a few problems with render tweening now, though this is more a problem that stops me from writing a mirror code than a visual problem. visualy using delta timing, its flawless.... :/ :(
[edit] Okay, sorry, not a stupid question. I had a drink earlier :p
The water itself isnt animated but the "texture" is and that works really well :)