some queries:
there is a button bottom right, it says "menu", but when mouseover for some reason there is a skull. when leftmouseclick, there is no menu, just a high score chart, and no way to return to the game, the only option is to quit.
Ditto the "odds chart", can't return to the game, <esc> brings up the high score table, then the only option is quit...
am I missing something?
In any case, a question of design consistency, if there is a mouse pointer visible, as there is ( a nice one too, I like it) then there should be buttons to click with the mouse pointer. But when you go to the "menu" (sic) screen, there is no button, but says "press esc to quit" . My point is, it should be a "quit" button, not a keyboard command, to keep design consistency. If you catch my drift :)
other small quibbles:
the "bet" buttons and the "bet amount" indicator are too far apart. the buttons are kind of bottom left, and the "bet amount" is top right, it took me ages to figure out that something was happening when I clicked the buttons, because the "bet amount" ticks over on a totally different area of the screen.
the big round buttons, that is, the main play buttons, light up with some effect when mouseover. This effect shows the square edges of the graphic, which is a bit clunky, this can happen if your monitor is a bit dark during the design process, and you don't notice...
but everything else works... yeeha :)
there is a button bottom right, it says "menu", but when mouseover for some reason there is a skull. when leftmouseclick, there is no menu, just a high score chart, and no way to return to the game, the only option is to quit.
Ditto the "odds chart", can't return to the game, <esc> brings up the high score table, then the only option is quit...
am I missing something?
In any case, a question of design consistency, if there is a mouse pointer visible, as there is ( a nice one too, I like it) then there should be buttons to click with the mouse pointer. But when you go to the "menu" (sic) screen, there is no button, but says "press esc to quit" . My point is, it should be a "quit" button, not a keyboard command, to keep design consistency. If you catch my drift :)
other small quibbles:
the "bet" buttons and the "bet amount" indicator are too far apart. the buttons are kind of bottom left, and the "bet amount" is top right, it took me ages to figure out that something was happening when I clicked the buttons, because the "bet amount" ticks over on a totally different area of the screen.
the big round buttons, that is, the main play buttons, light up with some effect when mouseover. This effect shows the square edges of the graphic, which is a bit clunky, this can happen if your monitor is a bit dark during the design process, and you don't notice...
but everything else works... yeeha :)