sprite and 2d problems

Blitz3D Forums/Blitz3D Beginners Area/sprite and 2d problems

want to ask something here.

how do i make an intro screen before my program starts? I tried making an image at 800 by 600, then tried loading it as a sprite. Here's the basic code:

Graphics3D 800, 600

cam = CreateCamera()
PositionEntity cam, 0, 0, -5

splash = LoadSprite("splash_screen.jpg")
SpriteViewMode splash, 1
PositionEntity splash, 0, 0, 0

While Not KeyHit(1)

Wend

End

however, i cannot see the sprite anywhere. It just return a black screen.

Another funny thing is, i tried creating a cube at the point 0,0,0 and have a camera positioned a bit back from the cube. When i run the program, i can see the cube clearly. But when i remove the cube and place a sprite at the same 0, 0, 0 position, i couldn't see the sprite!

thanks!

terry