Hey! The following code works on my Mac and PC. Bummer is for now you need to actually put a copy of the font you want to load in a directory where you can direct Blitz Max to it:
Holler if you have probs still, I can send you the code in a STUFFIT archive or something like that. :)
Global hoog:TImageFont=LoadImageFont("Media/Fonts/hoog0553.ttf",8) SetImageFont hoog
Holler if you have probs still, I can send you the code in a STUFFIT archive or something like that. :)