i got around my tweening problem.. i was getting some jagged movement on the renderworld
i had the frameTick do this
frameTicks = (frameElapsed / framePeriod)
if frameTicks<1 then frameTicks=1
for some reason, the frames smoothed out
as LAB[au] would say, move the item OFF the map if you can
i had the frameTick do this
frameTicks = (frameElapsed / framePeriod)
if frameTicks<1 then frameTicks=1
for some reason, the frames smoothed out
as LAB[au] would say, move the item OFF the map if you can