HideEntity with Animations is SLOW. Another way???

Blitz3D Forums/Blitz3D Programming/HideEntity with Animations is SLOW. Another way???

Just make sure you do something like I do with my player/camera whenever you move an entity, otherwise you get what I think of as the 'dragging' effect, accentuated by tweening:

;Before moving:
Function GhostOn()
EntityType Player\piv,0
EntityType Camera\hent,0
End Function

;After moving:
Function GhostOff()
EntityType Player\piv,TYPE_PLAYER
EntityType Camera\hent,TYPE_PLAYER
End Function