i'm running an older version of osx (10.2.8) without the new xcode development package...
all i had to do was to download the dec. developers kit... it seems to install all that is necessary to run BlitzMax on 10.2.8...
in all honesty though... most of the development stuff i looked at was geared to xcode and 10.3, for example... cross platform 3d libraries and game engine code... they all seem to use xcode project files which have to be rebuilt if you wanna use the older project builder stuff...
... but this shouldn't present a problem for those sticking with 'Max or who can easily code in c++ and are familiar with PB and XCode..
--Mike
all i had to do was to download the dec. developers kit... it seems to install all that is necessary to run BlitzMax on 10.2.8...
in all honesty though... most of the development stuff i looked at was geared to xcode and 10.3, for example... cross platform 3d libraries and game engine code... they all seem to use xcode project files which have to be rebuilt if you wanna use the older project builder stuff...
... but this shouldn't present a problem for those sticking with 'Max or who can easily code in c++ and are familiar with PB and XCode..
--Mike