MrSAK that was Mario Typing that I was describing!!!
obviosly you have to get starttime before you start the loop and calculate how long it has been since the last keypress... WPM is only calculated in words but you can count keys per minute and then divide by 5.5 for an "average" WPM speed even if the object is only to count keys...
The correct letter... Hmmm Use types... If there are a lot of letters on th screen (ala Type Invaders) then just have the missle fire at the sprite assigned to that letter et al...
Simple
obviosly you have to get starttime before you start the loop and calculate how long it has been since the last keypress... WPM is only calculated in words but you can count keys per minute and then divide by 5.5 for an "average" WPM speed even if the object is only to count keys...
The correct letter... Hmmm Use types... If there are a lot of letters on th screen (ala Type Invaders) then just have the missle fire at the sprite assigned to that letter et al...
Simple