LightMesh is Slow?

Blitz3D Forums/Blitz3D Programming/LightMesh is Slow?

Yes. The command will be slow as it is doing the equivalent of:
<calculate light>

For sf=1 to countsurfaces(mesh)
Surf=getsurface(mesh,sf)
for vt=0 to countvertices(surf)-1
vertexcolor.....
next
next

:(

Theres alot of stuff thats slow.
Hideentity is slow dispite the apparent speed up a few years back, Blitz Animation would be so much faster with a few optimisations here and there :/

Anyway, I digress... Yes. Lightmesh is slow :(