How about the mouse routine as before (using mousespeed and linepick)
but
Position a pivot at the picked co-ordinates.
move the object by mousespeed multiplied by the distance of the camera to the pivot?
This is only theory but it should work. Let me know :)
If it fails, Kick me :P
but
Position a pivot at the picked co-ordinates.
move the object by mousespeed multiplied by the distance of the camera to the pivot?
This is only theory but it should work. Let me know :)
If it fails, Kick me :P