Tweening INDIRECTLY kills the framerate:
When using tweening youre forced not to use entityalpha to hide objects as that gets tweened and they fade in/out instead, so you have to use HideEntity. HideEntity/Showentity when used on Animated Entities slow, and that is what makes my framerate hit bottom. Shame :(
But after using delta time instead, the thing flew from 20-40fps up to around 200.
When using tweening youre forced not to use entityalpha to hide objects as that gets tweened and they fade in/out instead, so you have to use HideEntity. HideEntity/Showentity when used on Animated Entities slow, and that is what makes my framerate hit bottom. Shame :(
But after using delta time instead, the thing flew from 20-40fps up to around 200.