I'll be writing a reflecto-system out of it as soon as I'm done :)
and Actually, CopyRect seems to be plenty Fast enough, with Showing/Hiding of animated entities being what kills my framerate.Above shots ran at about 200fps when i disabled timing , but frame tweening meant i had to use hide/showentity, which slowed things down, so i implemented Delta Timing instead to get i up that high.:/
I beleive in doing things like this free as it pushes blitz higher. With careful coding, the above could be done for any level,but thats alot more trickier.
and Actually, CopyRect seems to be plenty Fast enough, with Showing/Hiding of animated entities being what kills my framerate.Above shots ran at about 200fps when i disabled timing , but frame tweening meant i had to use hide/showentity, which slowed things down, so i implemented Delta Timing instead to get i up that high.:/
I beleive in doing things like this free as it pushes blitz higher. With careful coding, the above could be done for any level,but thats alot more trickier.