I'm also working on an nSprite-based GUI library that uses GoSsE's nS_Rect command (gave up completely on the BLUI conversion). Right now I'm working on getting the basic window working and I have a taskbar and wallpaper system so the seperate tools in a given application are like programs in the start menu. Once I have something to show I'll start a worklog to show off what progress I'm making with BrodyGUI. :)
Already I have the code well-commented. Don't worry, it'll be easy to work with. There will be a transition from BLUI to this lib, though (if this GUI is used in PW3D).
EDIT
What this means is keep working on PW3D with the current GUI. I'm working on a 3D GUI lib that we can convert PW3D over to at a later time. This project is to make a level editor, not a fantastic GUI implimentation the entire community can benefit from.
Already I have the code well-commented. Don't worry, it'll be easy to work with. There will be a transition from BLUI to this lib, though (if this GUI is used in PW3D).
EDIT
What this means is keep working on PW3D with the current GUI. I'm working on a 3D GUI lib that we can convert PW3D over to at a later time. This project is to make a level editor, not a fantastic GUI implimentation the entire community can benefit from.