no its for b3d, bmax possibly when the 3d module comes out. bmax gui would be a peice of cake to make a gui for though, in fact i think noel is working on one that looks pretty nice.
@rook. changable clickable image buttons could go in easy enough, however since you are working with a texture real time drawing wouldnt work to well.but here and there image changes woudl be ok.
perhaps just a few cavas commands such as.
GUI_resizetexture(w,h)
GUI_DrawIMAGE(window,x,y)
GUI_loadimage(window,imagefile$,x,y)
GUI_RECT(X,Y,W,H,R,G,B)
gui_text(x,y,text$)
Gui_copytexture(window)
Gui_PasteTexure(window,x,y)
i use canvas style window for my chatroom atm, but its hard coded texture operations, i suppose adding all the above would help it work with the system . thanks
@rook. changable clickable image buttons could go in easy enough, however since you are working with a texture real time drawing wouldnt work to well.but here and there image changes woudl be ok.
perhaps just a few cavas commands such as.
GUI_resizetexture(w,h)
GUI_DrawIMAGE(window,x,y)
GUI_loadimage(window,imagefile$,x,y)
GUI_RECT(X,Y,W,H,R,G,B)
gui_text(x,y,text$)
Gui_copytexture(window)
Gui_PasteTexure(window,x,y)
i use canvas style window for my chatroom atm, but its hard coded texture operations, i suppose adding all the above would help it work with the system . thanks