Is single surface 2D really faster than normal 2D?

Blitz3D Forums/Blitz3D Programming/Is single surface 2D really faster than normal 2D?

Comparing the speed of pseudo 2D and real 2d doesn't make much sense because speed isn't the reason why you would use pseudo 2D. The reasons may be: fast rotation, scaling, alpha-transparency and antialiasing.

Also, if you have multiple overlapping alphatransparent objects or Polies, it may become pretty slow even on fast cards.