Most professional Modellers can do this. 3D studio Max, Maya, Lightwave, XSI, etc.
The thing that is looking good is the reflective surface, the chrome parts as well as the shiny sureface.
You'll get this effect with cubic enviroment-mapping. Even Blitz has (realtime) Cubemapping.
The thing that is looking good is the reflective surface, the chrome parts as well as the shiny sureface.
You'll get this effect with cubic enviroment-mapping. Even Blitz has (realtime) Cubemapping.