Well, Im wondering how I could do basic 2D physics.
Just basically collision.
For example: I shoot a bullet, the bullet hits a ball. The ball goes flying decently close to real physics in a 2D enviroment.
I tried google for some help on this, but I couldnt find anything of use.
Thanks
Just basically collision.
For example: I shoot a bullet, the bullet hits a ball. The ball goes flying decently close to real physics in a 2D enviroment.
I tried google for some help on this, but I couldnt find anything of use.
Thanks