Could someone elaborate on what exactly is in the type header?
From what I can gather, it's four bytes, so is it, for example, just one byte for a chunk ID and then three more bytes for the contents? What's in these things?
There's probably some way to find it by going through Mark's C code, but I don't particularly feel like doing that as it's not a very pleasant thing to do.
From what I can gather, it's four bytes, so is it, for example, just one byte for a chunk ID and then three more bytes for the contents? What's in these things?
There's probably some way to find it by going through Mark's C code, but I don't particularly feel like doing that as it's not a very pleasant thing to do.