Well right now I am not sure if such a thing exists at all. Morphing IS based on points and lines, so it's pretty impossible to morph without some reference points.
Although I was thinking about a method that would take a significant pixel (kind of a natural Motion tracking marker, like a highlight or something) on Pic 1 and search for a similar pixel or area nearby on Pic2, then let the area travel and scale to it. Probably this won't work with a lot of movie material.
Although I was thinking about a method that would take a significant pixel (kind of a natural Motion tracking marker, like a highlight or something) on Pic 1 and search for a similar pixel or area nearby on Pic2, then let the area travel and scale to it. Probably this won't work with a lot of movie material.