I suspect he is trying to do a dice game... You know... final dice position etc... I have these for a dice I created in RHINO. I had to create an animation of a roll/toss though...
Probably not incredibly accurate since it was my second game ever in Blitz 3d. If that helps
RZ
; DICE 1 If dice1=1 Then xs#=90 : ys#=0 : zs#=0 If dice1=2 Then xs#=180 : ys#=0 : zs#=0 If dice1=3 Then xs#=0 : ys#=0 : zs#=90 If dice1=4 Then xs#=180 : ys#=0 : zs#=90 If dice1=5 Then xs#=0 : ys#=90 : zs#=0 If dice1=6 Then xs#=270: ys#=0 : zs#=0
Probably not incredibly accurate since it was my second game ever in Blitz 3d. If that helps
RZ