The CSM loader is good but it's not the only way to make your levels nice and bright.
(1) Design level
(2) Light it
(3) Export as B3D (with lightmaps)
(4) Go into Photoshop and load the lightmap associated with the model.
(5) Increase the brightness and contrast to suite your own desires. If I can remember correctly somewhere like +40 is a good value to start at.
(6) Load model as a b3d model and look at it in B3d, then say "Whoaa thats more like it!".
(7) Smile and NEVER give up.
IPete2.
(1) Design level
(2) Light it
(3) Export as B3D (with lightmaps)
(4) Go into Photoshop and load the lightmap associated with the model.
(5) Increase the brightness and contrast to suite your own desires. If I can remember correctly somewhere like +40 is a good value to start at.
(6) Load model as a b3d model and look at it in B3d, then say "Whoaa thats more like it!".
(7) Smile and NEVER give up.
IPete2.