hmmm. did a quick test at work and seems i can draw to the buffer, do "EntityTexture" and assign tex to a mesh and then view in 3D.
All this in real time doesn't seem noticably slower than merely displaying in 2D and i can zoom in to my hearts content.
Thanks for the hint Cygnus.
All this in real time doesn't seem noticably slower than merely displaying in 2D and i can zoom in to my hearts content.
Thanks for the hint Cygnus.