Blitz sending e-mails!?!

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I would use a webserver to pass messages in a turn based game.

a call like this:

http://www.foo.com/cgi-bin/msg.cgi?to=somebody&else=me&subject=whatever&body=hi

You can easily store the messages in a database for the other player to be picked up.

No configuration for the user, easy and transparent solution. You have to think a bit about security and privacy though.