Stevie G: Yeah... it's generated when starting a level, then it dynamically switches paths on/off if moving objects block the path.
[Update] have been playing with 3d backdrops instead of the boring 2d images... some video of the 3d bloodvessel I made...
http://www.rippedsoftware.com/bloodvessel.avi
[Update] have been playing with 3d backdrops instead of the boring 2d images... some video of the 3d bloodvessel I made...
http://www.rippedsoftware.com/bloodvessel.avi