Using EntityPick

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More stuff the doesn't figue.

I decided to try an "one piece" x-file for the tree rather than megring 2 primitives in BB.They really came in nicely.
Tried scaling all directions at 10,7,5,3,2 etc.
When I got down to 2 --- Error counting verts.I'm not even counting the verts in the tree.Well - I wonder where that cam from.

Narrowed it down to the "X" scale.So I messed with that.
No problem if the scale is over 2.1 or under 1.9.
Just a crash in between.

Not important - I can fudge around it ( I guess) but why the heck would that happen.

By the way its not the mesh itself because this happens on 5 different meshes.????????????????????