OBJ importer?

Blitz3D Forums/Blitz3D Programming/OBJ importer?

Actually Dirk hit the nail on the head. The reason I didn't do this already is that Tattoo creates it's own textures for imported .OBJ files, so the MTL files were not needed.

Still, it's not too much hassle to put it in. I take it the file name for the Material file was tex.mtl ? Or was it one file called cube.mtl with different texture references in it?

Actually, Dirk, can you send me the .OBJ and the .MTL file?