Actually Dirk hit the nail on the head. The reason I didn't do this already is that Tattoo creates it's own textures for imported .OBJ files, so the MTL files were not needed.
Still, it's not too much hassle to put it in. I take it the file name for the Material file was tex.mtl ? Or was it one file called cube.mtl with different texture references in it?
Actually, Dirk, can you send me the .OBJ and the .MTL file?
Still, it's not too much hassle to put it in. I take it the file name for the Material file was tex.mtl ? Or was it one file called cube.mtl with different texture references in it?
Actually, Dirk, can you send me the .OBJ and the .MTL file?