Cheers Barton :)
It isn't possible to use Blitz Terrains directly with ODE as their geometry constantly changes with LOD.
There is a solution though, you can create a terrain 'mesh' from a heightmap (same as Blitz Terrains) with a utility like FLE. You can then supply this terrain mesh to ODE using the TriMesh functions.
You can find FLE in the toolbox area of the Blitz website, note that only the full version of JV-ODE supports the ODE TriMesh functionality.
It isn't possible to use Blitz Terrains directly with ODE as their geometry constantly changes with LOD.
There is a solution though, you can create a terrain 'mesh' from a heightmap (same as Blitz Terrains) with a utility like FLE. You can then supply this terrain mesh to ODE using the TriMesh functions.
You can find FLE in the toolbox area of the Blitz website, note that only the full version of JV-ODE supports the ODE TriMesh functionality.